Sniper Elite difficulty achievement in co-op? TrueAchievements forum thread. Sniper Elite V2 Remastered. Has anyone attempted to unlock the 'Sniper Elite' achievement while playing co-op.
I’ve never enjoyed sniping or snipers in competitive first-person shooters. I just can’t react as quickly or aim straight enough to pick off other players with a high degree of accuracy. Meanwhile, my superhuman, teenage opponents have no problem headshotting me from afar. And yet I had plenty of fun picking off AI enemies as Mordecai the sniper in Borderlands. The difference? Sniping in a non-competitive setting puts players under way less pressure and thus becomes far more enjoyable for novices like me. That’s precidely why I love Rebellion’s Sniper Elite V2.
The original Sniper Elite came to last-gen consoles and PC way back in 2005, so you could be forgiven for not remembering it (Steam and GOG can help!). Sniper Elite V2 is a reimagining of the first game, taking place during the same period of time: the final days of World War II. Gone is the original story of an American sniper posing as a German soldier in an attempt to stop the Soviets from acquiring the Nazis’ atomic bomb plans. In reality, Germany didn’t succeed in developing an atomic bomb prior to the war’s end. Hence Sniper Elite V2’s more historically accurate premise: an American sniper (or snipers in co-op) must rescue the German scientists responsible for the V-2 missile program for the Allies before they fall into Russian hands.
Story plays a much smaller role in V2 than its predecessor, though. The new protagonist’s overly-gruff mission briefing narrations are mostly just an excuse to get players out into war-torn streets so they can start sniping. That’s not such a bad thing, because V2’s gameplay proves quite compelling. Mission objectives include tasks like eliminating important Nazi targets or sabotaging their bases and resources. Along the way, you’ll relieve countless Nazis from the unbearable lightness of being (it’s a mercy).
Before we get to the killing, let’s talk about navigation. It goes without saying that snipers do a lot of sneaking and climbing around between shooting targets. In that respect, V2’s stealth elements feel a lot like Splinter Cell’s. Pressing the B button (on Xbox 360) toggles between standing, crouching, or going prone. The latter two positions don’t make noise, so you’ll want to use them judiciously to avoid enemy notice. Sneak up behind someone and press the action button to snap his neck like a Slim Jim. If you’re really playing it safe, you can then move the body to a less conspicuous location. Or booby trap the body with a landmine to kill anyone who investigates it. Alternatively, toss a rock and the soldiers will run off to investigate, allowing you to sneak by with minimal fuss.
Once you’re in a prime sniping position, you may want to scope out the area below. By switching to binoculars, you can tag enemies and easily track their movements. In co-op, your partner can also see the tags, so it’s a great way to help the other guy out. Whether or not you tag a foe, firing the sniper rifle generally draws the attention of nearby soldiers. It might be smarter to wait for a loud noise to cover the sound of your weapon. Suitable noises like passing trains, aerial bombings, and the like are indicated by a speaker icon at the corner of the screen.
A number of factors affect the sniping experience beyond the rifle itself. If you've recently been running, for instance, you'll need to let your heart rate slow down before firing. Holding your breath further steadies your aim and zooms the camera in a bit closer than otherwise. Even still, it's quite possible to 'no scope' charging enemies in the heat of the moment, on lower difficulties at least. On the higher difficulties, players will also need to compensate for bullet drop over distance and bullet drift over distance (wind) in order to make perfect shots.
![Sniper elite v2 co op lan fix 1 Sniper elite v2 co op lan fix 1](https://i2.wp.com/thirdcoastreview.com/wp-content/uploads/2019/05/20190512034034_1.jpg?fit=2560%2C1440&ssl=1)
Those well-aimed shots can be anywhere on the opponent's body, as long as it kills rather than incapacitates. You'll know you did it right when the camera switches to a third-person perspective and starts following the path of the bullet from your rifle to target. It then shows the impact in slow motion, just like the original. New to V2, an X-ray view sometimes showcases the bullet's effects inside the opponent’s body. Skulls, eyes, organs, bones, and even unfortunate groins can shatter and burst in gory detail. These money shots don’t happen every time, but they always pack a satisfyingly sadistic punch. Plus both players get to see any such slow-motion kills in co-op games.
Developers | |
---|---|
Engines | |
Release dates | |
Windows | February 28, 2013 |
Sniper Elite | 2005 |
Sniper Elite V2 | 2012 |
Sniper Elite: Nazi Zombie Army | 2013 |
Sniper Elite: Nazi Zombie Army 2 | 2013 |
Sniper Elite III | 2014 |
Zombie Army Trilogy | 2015 |
Sniper Elite 4 | 2017 |
Sniper Elite V2 Remastered | 2019 |
Zombie Army 4: Dead War | 2020 |
Sniper Elite VR | TBA |
Sniper Elite 5 | TBA |
General information
- Official website
- Official forums
- Steam Community Discussions
- 2Game data
- 5Audio settings
- 6Network
- 7Issues fixed
- 8Other information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
- All versions require SteamDRM.
Game data[edit]
In-game general settings.
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | %LOCALAPPDATA%Sniper Elite Nazi Zombie Armysettings.ini |
Linux (Proton) | <Steam-folder>/steamapps/compatdata/227100/pfx/[Note 1] |
Save game data location[edit]
System | Location |
---|---|
Windows | %LOCALAPPDATA%Sniper Elite Nazi ZombiePC_ProfileSaves |
Linux (Proton) | <Steam-folder>/steamapps/compatdata/227100/pfx/[Note 1] |
Save game cloud syncing[edit]
Video settings[edit]
In-game general video settings.
In-game advanced video settings.
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | ||
Multi-monitor | [citation needed] | |
Ultra-widescreen | ||
4K Ultra HD | ||
Field of view (FOV) | ||
Windowed | Toggle with Alt+↵ Enter or use -subwindow command line argument. | |
Borderless fullscreen windowed | Use Borderless Gaming. | |
Anisotropic filtering (AF) | Up to 16 samples. | |
Anti-aliasing (AA) | Low to high Post AA and up to 4x SSAA. | |
Vertical sync (Vsync) | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. |
Input settings[edit]
In-game general control settings.
In-game keyboard/mouse settings.
The gamepad layout for the game.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Settings for both smoothing and acceleration can be found in the mouse & keyboard section | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information |
---|
Controller hotplugging |
Haptic feedback |
Simultaneous controller+KB/M |
Audio settings[edit]
In-game audio settings.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network[edit]
Multiplayer types
Type | Native | Players | Notes |
---|---|---|---|
LAN play | |||
Online play | 4 | Co-op Co-op campaign. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use the Connect [IP]:[PORT] command in the console. |
Issues fixed[edit]
- Issues and their fixes were found on an official post from the developers on the Steam Community Discussions. If issues persist after the suggested fix, it is recommended to take the issue there and then add the fix to this page.
Connection timed out[edit]
A simple reset of your Router and PC may resolve this issue so please try this before configuring any ports.
This may be a problem with certain Steam ports being restricted on your router/firewall. Please read steam FAQ with information about specific ports that may need configured.
Failed to initialize d3d11 error 0[edit]
![Sniper Sniper](/uploads/1/2/6/3/126399215/504249344.jpg)
Most often the origin of the problem is either DirectX or drivers - make sure your DirectX and drivers are up to date.
Update DirectX and drivers[citation needed]
|
Laptops with Intel graphics[edit]
According to the Intel website the latest version is 8.15.10.2712.
You should be able to find downloads and instructions for installing updated the driver on your system here.
If it tells you that you cannot use these drivers because your system manufacturer has updated ones, you can try to find updated ones on your manufacturer website, however if the latest ones there are still over a year old, the game may not play.
The last thing you can try is following the instructions on the Intel website here to install the latest generic drivers.
Follow the instructions at the bottom of the page for the Work-around, the exact instructions depends on your operating system but typically involves:1. Finding the driver .zip file.2. Extracting the drivers manually using a .zip program.3. Using the 'Install with a disk' method of driver installation.
Run the game at screen refresh rate[edit]
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set refresh rate manually[citation needed] Use the -hz=120 command line argument, where 120 is the screen refresh rate. |
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Middleware[edit]
Middleware | Notes |
---|---|
Multiplayer | Steamworks |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista SP2, 7, 8 | |
Processor (CPU) | Intel Pentium D 3.0 GHz AMD Athlon 64 X2 4200+ | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3870 256 MB of VRAM DirectX 10 compatible |
Notes
- ↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/227100/
in addition to or instead of this directory. The app ID (227100) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.