Bouken Jidai Katsugeki Goemon Ps2 Iso Torrent. Unlike Windows 2000 Server, Windows Server 2003's default installation has none of the server components enabled, to reduce the Please or to view links of new machines. Windows Server 2003 includes compatibility modes to.
Hidden Palace and The Cutting Room Floor's Sonic Month 2019 has come to a close!
Together, we've preserved and released several amazing finds: early versions of SonicChaos, Sonic CD, Sonic 2, and Sonic 3!
Thank you for supporting Hidden Palace and TCRF! You helped make it happen!
Together, we've preserved and released several amazing finds: early versions of SonicChaos, Sonic CD, Sonic 2, and Sonic 3!
Thank you for supporting Hidden Palace and TCRF! You helped make it happen!
Bouken Jidai Katsugeki Goemon |
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Developer: Konami Computer Entertainment Kobe Publisher: Konami Platform: PlayStation 2 Released in JP: December 21, 2000 This game has unused areas. This game has debugging material. This game has a hidden sound test. This game has a hidden level select. |
The Goemon entry known more for the fact that Working Designs tried to localize it than anything else, this game was another offering during the period when Konami was restructuring and trying (apparently) to rebrand the franchise. They would try again one final time after this game with the Future Goemon series on PSX and GBA.
To do: More debug related stuff to enable. More unused areas in the Kawahara debug option. |
- 1Debug Menu
- 2Unused Areas
Debug Menu
A decent sized debug menu remains in this game. Unfortunately, not a lot of options work anymore. It can be activated with the code below.
Debug Menu Options:
- MAIN doesn't appear to work.
- STAGE SELECT loads a blank screen. This can be properly accessed in the Kawahara option.
- LOAD would allow you to select a save file to load. It doesn't work from here, however.
- Yamamoto rolls the end credits.
- Noguchi puts you in the beginning of the game, although you can't move at all.
- Honoda appears to throw you into a dungeon.
- Higayashima sends you to a test map.
- Nakayama loads a blank screen.
- Kamio puts you in the beginning of the game, although you can't move at all.
- Kawahara sends you to a sub menu.
- Kim appears to throw you into a dungeon.
- Takahasi appears to throw you into a dungeon.
- M.S doesn't appear to work.
- Ooyama softlocks the game.
- Ohara softlocks the game.
- Yamaken throws you into a sub menu.
- SDTest is the very bottom option. This allows you to play all SFX, voices and music here.
(Source: Original TCRF research)
Kawahara
- BG Hit throws you into the same test map as the Higayashima option from the main debug menu.
- Effect throws you into the same test map as the Higayashima option from the main debug menu. It also displays another debug menu on screen but it appears you cannot move it.
- Map sends you into the level select menu.
- PadControl sends you into the level select menu. After selecting any option here, it will display some debug info on screen afterwords which does not appear to work.
The options Item 1, Item 2 and Item 3 send you to some sort of shop, however when entering the map you will fall through the floor.
Yamaken
Selecting the first option crashes the game. The second option sends you back to the main debug menu.
SDTest
This menu allows you to play all the music, sounds and voices in the game. You will need to find and load each bank in order for certain music and sounds to play using the Load option since this game uses sequenced music.
Unused Areas
Various test and unused maps can be entered via the Kawahara debug option then entering Map from there.
modeltest00b & modeltest00a
A black void of nothing.
kaidan02test
This is the same test map as the Higayashima option from the main debug menu.
forest00test
Probably sends you to a forest test map, however you spawn really far off from the map and fall in a endless loop.
castle04test
This appears to be a dungeon test area. You cannot fall out of bounds here. There is also no exits.
block02test
Upon entering here there will be some sound fx playing of what appears to be sword swinging. There is also a random door here that leads nowhere and a very long road that appears to be endless.
The Ganbare Goemon series | |
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NES | Ganbare Goemon! • Ganbare Goemon Gaiden • Ganbare Goemon Gaiden 2 |
MSX2 | Ganbare Goemon! |
Game Boy (Color) | Ganbare Goemon: Sarawareta Ebisumaru • Mystical Ninja Starring Goemon • Ganbare Goemon: Mononoke Douchuu Tobidase Nabebugyou • Ganbare Goemon: Hoshizorashi Dynamites Arawaru!! |
SNES | The Legend of the Mystical Ninja • Ganbare Goemon 2 • Ganbare Goemon 3 (Prototype) |
PlayStation | Ganbare Goemon: Uchuu Kaizoku Akogingu |
PlayStation 2 | Bouken Jidai Katsugeki Goemon |
Nintendo 64 | Mystical Ninja Starring Goemon • Goemon's Great Adventure • Goemon: Mononoke Sugoroku |
Nintendo DS | Ganbare Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki |
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